Meg Mitchell's A Fragile Unfolding exhibition centers around an interactive virtual environment displayed on a curved widescreen monitor, controlled with an Xbox gamepad. As videogames continue to become more culturally pervasive and the tools to make them employed to increasingly disparate ends, the age-old question about whether videogames are art has taken a backseat to artists like Mitchell simply working in, around, or vaguely next to games – no label required. This talk will focus on situating Mitchell's A Fragile Unfolding within the larger spectrum of videogames and art-that-can-be-understood-as-having-something-to-do-with-games.
Dan Solberg is an interdisciplinary artist, curator, educator and freelance writer/designer living in Lexington, KY. He's interested in the ways videogames and games-adjacent projects blend arts and technology into wildly divergent outcomes. Dan currently works as Curator of Education at the UK Art Museum, devising and leading interpretive programs and organizing education-forward exhibitions. He previously worked as an educator at the Hirshhorn Museum in Washington, DC and also served as lead editor and designer of DED LED, a compilation of videogame criticism originally published between 2013-2016. Dan holds a studio art MFA from Washington University in Saint Louis.